Hi, I'm Matthew Rosenberg.
Serial entrepreneur, thinker, mentor, and always… product designer at heart.
I take products from 0 to 1: from concept to execution, to eventual exit.
My superpower: bringing great people together in service of one ambitious goal. I’ve been building apps since the very first days of the App Store, founding companies of my own and shepherding them through acquisition, and helping others take flight by matching cutting-edge technology with my unique sensibility on design and function.
My work has been awarded by Apple, and covered by everyone from The New York Times to Esquire.
My career has taken me from New York to Los Angeles and now Austin, always in search of inspiration, beauty, and learning from others.
I bring this ethos to my work, which focuses on bringing people together in amazing new ways, from building one of the world’s first group messaging apps to one of its first VR workspaces. From building the iPhone’s first collaborative video editor, to my most recent role bringing folks together around one table.
Where others wear dress shoes, I’ve always worn sneakers. I love working in the trenches with talented teams to help them operate and deliver at the highest level.
Because even after earning millions of downloads, it’s these moments of construction, together that still inspire me most.
Read more
My Projects
Tripnotes
Co-Founder
Acquired by
Jul 2022 - Aug 2023
Tripnotes was one of the first travel-planning apps powered by AI, and over 300 million data points. The app could extract destinations from any TikTok, text, note, or article — and build you a beautiful itinerary you could share with friends.
Tripnotes
Co-Founder
Jul 2022 - Aug 2023
![Tripnotes Showcase Image](https://framerusercontent.com/images/a3qCDlYjFUkfnZdrfWuoDtQRp7Q.png)
Travel planning starts in a variety of places but a majority of it is text: notes, emails, articles, etc. Tripnotes is a text-native app – getting into our ecosystem is as easy as copy / paste. All context is preserved and helpful UI is drawn inline and on the map panel. Anyone can start using Tripnotes in seconds
Travel planning starts in a variety of places but a majority of it is text: notes, emails, articles, etc. Tripnotes is a text-native app – getting into our ecosystem is as easy as copy / paste. All context is preserved and helpful UI is drawn inline and on the map panel. Anyone can start using Tripnotes in seconds
Travel planning starts in a variety of places but a majority of it is text: notes, emails, articles, etc. Tripnotes is a text-native app – getting into our ecosystem is as easy as copy / paste. All context is preserved and helpful UI is drawn inline and on the map panel. Anyone can start using Tripnotes in seconds
Using AI to generate travel plans is magic, but using plans when you arrive at your destination needs to be simple & seamless. Enter iOS 16 and Live Activities. Now you can explore freely without the stress of missing a place or reservation.
Using AI to generate travel plans is magic, but using plans when you arrive at your destination needs to be simple & seamless. Enter iOS 16 and Live Activities. Now you can explore freely without the stress of missing a place or reservation.
Using AI to generate travel plans is magic, but using plans when you arrive at your destination needs to be simple & seamless. Enter iOS 16 and Live Activities. Now you can explore freely without the stress of missing a place or reservation.
TikTok is an incredible resource for travel inspiration, so Tripnotes tapped into that. Found a great recommendation? Share to Tripnotes (or paste in the link) and Tripnotes will find each place, map them and connect all the helpful details. Simple as that.
TikTok is an incredible resource for travel inspiration, so Tripnotes tapped into that. Found a great recommendation? Share to Tripnotes (or paste in the link) and Tripnotes will find each place, map them and connect all the helpful details. Simple as that.
TikTok is an incredible resource for travel inspiration, so Tripnotes tapped into that. Found a great recommendation? Share to Tripnotes (or paste in the link) and Tripnotes will find each place, map them and connect all the helpful details. Simple as that.
![Tripnotes Showcase Image](https://framerusercontent.com/images/Qe8aUe2BdnIxRvIcUVpkj3AXQ.png)
![Tripnotes Showcase Image](https://framerusercontent.com/images/0sGAla0tGyOWgnHeXpL7VOawgc.png)
![Tripnotes Showcase Image](https://framerusercontent.com/images/6aMEvbYRdaN7bT88iR0cDLMUfl8.png)
![Tripnotes Showcase Image](https://framerusercontent.com/images/F25n8l0yYrPD9r7c3dbKsHlo5I.png)
![](https://framerusercontent.com/images/65Dr43Kw2BRe09J6IMAfXMYbWA.png)
![](https://framerusercontent.com/images/65Dr43Kw2BRe09J6IMAfXMYbWA.png)
![](https://framerusercontent.com/images/CnoS1eNcZ47PxkS33DQhLqIps.png)
![](https://framerusercontent.com/images/LBN1ikvSMvuDbrFXSp1n5mXedyY.png)
![](https://framerusercontent.com/images/QOKZWR2AR7enZhYnig1dFhyRCV0.png)
Custom trained AI models generated over 300 million unique data points
Tripnotes is designed to streamline travel planning by automatically parsing various types of media to identify and organize mentioned destinations. Whether through copied text, URLs, or videos, the app intelligently extracts location information. For websites, Tripnotes reads and parses pages to identify places; for videos, it analyzes on-screen text and converts speech to text to pinpoint locations. After identifying places, Tripnotes maps each location and aggregates rich media, user reviews, and contact information, creating a comprehensive travel resource tailored to the user's interests and inputs.
Custom trained AI models generated over 300 million unique data points
Tripnotes is designed to streamline travel planning by automatically parsing various types of media to identify and organize mentioned destinations. Whether through copied text, URLs, or videos, the app intelligently extracts location information. For websites, Tripnotes reads and parses pages to identify places; for videos, it analyzes on-screen text and converts speech to text to pinpoint locations. After identifying places, Tripnotes maps each location and aggregates rich media, user reviews, and contact information, creating a comprehensive travel resource tailored to the user's interests and inputs.
Custom trained AI models generated over 300 million unique data points
Tripnotes is designed to streamline travel planning by automatically parsing various types of media to identify and organize mentioned destinations. Whether through copied text, URLs, or videos, the app intelligently extracts location information. For websites, Tripnotes reads and parses pages to identify places; for videos, it analyzes on-screen text and converts speech to text to pinpoint locations. After identifying places, Tripnotes maps each location and aggregates rich media, user reviews, and contact information, creating a comprehensive travel resource tailored to the user's interests and inputs.
![Tripnotes Showcase Image](https://framerusercontent.com/images/zaMb5UUliI2bb0lM8X4uoOt6Ko.png)
![](https://framerusercontent.com/images/C2hUQ0OpHjRsOIeB22nzGh7BdQ.png)
Welcome
Co-Founder
Acquired by
Sep 2017 - Aug 2023
Mobile app to find the best places nearby and around the world. Place data meets AI backed by Accel Ventures and Lakestar Ventures.
Welcome
Co-Founder
Sep 2017 - Aug 2023
![Welcome Showcase Image](https://framerusercontent.com/images/mxqo9Z1XJ1pc5Fw6RGxdOmcfQTM.png)
![Welcome Showcase Image](https://framerusercontent.com/images/5XVzK4kD6XNooto4DCcUGEzgs.png)
![Welcome Showcase Image](https://framerusercontent.com/images/hyFh4mSDoT0TfD3FA56HHGaJqs.png)
![Welcome Showcase Image](https://framerusercontent.com/images/QatF7AugQ4aK4EArXWygGjdhj4.png)
![Welcome Showcase Image](https://framerusercontent.com/images/epWzDnn58FkCjijepv4Q9t3iHQ.png)
The best places for you at the right moment with Realtime
Welcome leveraged a sophisticated real-time recommendation engine, utilizing a vast data library of over 16 million places to provide users with highly personalized suggestions. This engine accounted for a user's past interactions and preferences, as well as recommendations from friends and trusted publishers. By analyzing factors such as the time of day, current weather conditions, and traffic information, Welcome ensured that its recommendations were both relevant and timely.
The best places for you at the right moment with Realtime
Welcome leveraged a sophisticated real-time recommendation engine, utilizing a vast data library of over 16 million places to provide users with highly personalized suggestions. This engine accounted for a user's past interactions and preferences, as well as recommendations from friends and trusted publishers. By analyzing factors such as the time of day, current weather conditions, and traffic information, Welcome ensured that its recommendations were both relevant and timely.
The best places for you at the right moment with Realtime
Welcome leveraged a sophisticated real-time recommendation engine, utilizing a vast data library of over 16 million places to provide users with highly personalized suggestions. This engine accounted for a user's past interactions and preferences, as well as recommendations from friends and trusted publishers. By analyzing factors such as the time of day, current weather conditions, and traffic information, Welcome ensured that its recommendations were both relevant and timely.
![Welcome Showcase Image](https://framerusercontent.com/images/XskSHIg3JhCasqGInPRDfME3Ao.png)
![Welcome Showcase Image](https://framerusercontent.com/images/MmD7X3La7UWr9RWeKkuPxJTB7rw.png)
![](https://framerusercontent.com/images/U9rUKDo0dm0rGjD0Fm9aaf2B8es.png)
Whiteboard
Founder
Sep 2015 - Sep 2016
Ten years before Apple Vision Pro, Whiteboard originated some of the very first gestures, interfaces, and ways of thinking around collaboration in virtual reality. A fully functional design workspace made for the HTC Vive, Whiteboard made it fun and intuitive to create together.
![](https://framerusercontent.com/images/U9rUKDo0dm0rGjD0Fm9aaf2B8es.png)
Whiteboard
Founder
Sep 2015 - Sep 2016
![Whiteboard Showcase Image](https://framerusercontent.com/images/o25TOlRDctmbYLAI5zeJtpIh8.png)
Virtual Collaboration
Whiteboard was envisioned as a next-generation visual collaboration tool for VR, designed to make remote teamwork feel as cohesive and interactive as being in the same room. It combined a VR software app, a mobile app, and a cloud network to allow team members, regardless of their physical location, to collaborate around an infinite virtual whiteboard. This platform supported dynamic interaction with multimedia content and provided a seamless integration between virtual and mobile interfaces. Whiteboard aimed to transform the remote collaboration landscape by leveraging VR to enhance the natural and intuitive interaction among team members.
Virtual Collaboration
Whiteboard was envisioned as a next-generation visual collaboration tool for VR, designed to make remote teamwork feel as cohesive and interactive as being in the same room. It combined a VR software app, a mobile app, and a cloud network to allow team members, regardless of their physical location, to collaborate around an infinite virtual whiteboard. This platform supported dynamic interaction with multimedia content and provided a seamless integration between virtual and mobile interfaces. Whiteboard aimed to transform the remote collaboration landscape by leveraging VR to enhance the natural and intuitive interaction among team members.
Virtual Collaboration
Whiteboard was envisioned as a next-generation visual collaboration tool for VR, designed to make remote teamwork feel as cohesive and interactive as being in the same room. It combined a VR software app, a mobile app, and a cloud network to allow team members, regardless of their physical location, to collaborate around an infinite virtual whiteboard. This platform supported dynamic interaction with multimedia content and provided a seamless integration between virtual and mobile interfaces. Whiteboard aimed to transform the remote collaboration landscape by leveraging VR to enhance the natural and intuitive interaction among team members.
Your phone is the window into your virtual space when not in VR.
The mobile app component of Whiteboard was designed to streamline the management and creation of virtual meetings. It provided functionalities for scheduling, accessing files, reviewing and annotating documents, and even playing back old meetings, all from a user's mobile device. This app acted as a central hub, syncing with the VR platform through a cloud-based infrastructure to ensure seamless integration and continuity. The mobile app allowed users to manage room settings and media, making it easier to prepare and execute collaborative sessions efficiently.
Your phone is the window into your virtual space when not in VR.
The mobile app component of Whiteboard was designed to streamline the management and creation of virtual meetings. It provided functionalities for scheduling, accessing files, reviewing and annotating documents, and even playing back old meetings, all from a user's mobile device. This app acted as a central hub, syncing with the VR platform through a cloud-based infrastructure to ensure seamless integration and continuity. The mobile app allowed users to manage room settings and media, making it easier to prepare and execute collaborative sessions efficiently.
Your phone is the window into your virtual space when not in VR.
The mobile app component of Whiteboard was designed to streamline the management and creation of virtual meetings. It provided functionalities for scheduling, accessing files, reviewing and annotating documents, and even playing back old meetings, all from a user's mobile device. This app acted as a central hub, syncing with the VR platform through a cloud-based infrastructure to ensure seamless integration and continuity. The mobile app allowed users to manage room settings and media, making it easier to prepare and execute collaborative sessions efficiently.
![Whiteboard Showcase Image](https://framerusercontent.com/images/Tc3ou6AsfErcL4JM6WvA7veZtaM.png?lossless=1)
Imagining a UX for VR from the ground up
In developing Whiteboard, our ideal scenario involved eliminating controllers altogether in favor of intuitive hand tracking, allowing users to interact with the VR environment as naturally as in the real world. However, the technology at the time—and arguably still today—did not fully support this vision, necessitating the use of controllers for more precise interactions. This situation underscored the broader challenge in VR development: the lack of a definitive standards for UI/UX design. As a result, our approach had to be experimental, adapting to current technologies while exploring innovative ways to integrate natural user interactions within the constraints of existing hardware.
Imagining a UX for VR from the ground up
In developing Whiteboard, our ideal scenario involved eliminating controllers altogether in favor of intuitive hand tracking, allowing users to interact with the VR environment as naturally as in the real world. However, the technology at the time—and arguably still today—did not fully support this vision, necessitating the use of controllers for more precise interactions. This situation underscored the broader challenge in VR development: the lack of a definitive standards for UI/UX design. As a result, our approach had to be experimental, adapting to current technologies while exploring innovative ways to integrate natural user interactions within the constraints of existing hardware.
Imagining a UX for VR from the ground up
In developing Whiteboard, our ideal scenario involved eliminating controllers altogether in favor of intuitive hand tracking, allowing users to interact with the VR environment as naturally as in the real world. However, the technology at the time—and arguably still today—did not fully support this vision, necessitating the use of controllers for more precise interactions. This situation underscored the broader challenge in VR development: the lack of a definitive standards for UI/UX design. As a result, our approach had to be experimental, adapting to current technologies while exploring innovative ways to integrate natural user interactions within the constraints of existing hardware.
![](https://framerusercontent.com/images/sfw2SrgFIKE0h01ZgJVtUXSo.png)
![](https://framerusercontent.com/images/sfw2SrgFIKE0h01ZgJVtUXSo.png)
![](https://framerusercontent.com/images/F0SDJMelhxfWzviCchD5Qb5n4zI.png)
![](https://framerusercontent.com/images/rjcaOr6ntY8iYaClbAj5YacU.png)
![](https://framerusercontent.com/images/c8VG5Xm7GnrG29yWaFwz0TNCe0I.png)
![](https://framerusercontent.com/images/HqTPpy1QJQ1Vc4IBOFeWv0BQ.png)
![](https://framerusercontent.com/images/Pzcuuwsq4rzB4baZIYAqLBs6mmM.png)
Creating VR experiences means thinking about architecture
Envisioning the virtual room for Whiteboard was a creatively rich and technically challenging process. We aimed to design a space that was not only functional but also inspiring, where remote teams could feel genuinely connected and engaged. Inspired by diverse environments, from planetariums to cinematic and gaming scenarios, we chose a design that placed users at the center, allowing equal access and visibility to all content and participants. This central, equidistant design helped minimize physical movement and maximize interaction, addressing both the psychological and practical aspects of collaboration in a virtual environment.
Creating VR experiences means thinking about architecture
Envisioning the virtual room for Whiteboard was a creatively rich and technically challenging process. We aimed to design a space that was not only functional but also inspiring, where remote teams could feel genuinely connected and engaged. Inspired by diverse environments, from planetariums to cinematic and gaming scenarios, we chose a design that placed users at the center, allowing equal access and visibility to all content and participants. This central, equidistant design helped minimize physical movement and maximize interaction, addressing both the psychological and practical aspects of collaboration in a virtual environment.
Creating VR experiences means thinking about architecture
Envisioning the virtual room for Whiteboard was a creatively rich and technically challenging process. We aimed to design a space that was not only functional but also inspiring, where remote teams could feel genuinely connected and engaged. Inspired by diverse environments, from planetariums to cinematic and gaming scenarios, we chose a design that placed users at the center, allowing equal access and visibility to all content and participants. This central, equidistant design helped minimize physical movement and maximize interaction, addressing both the psychological and practical aspects of collaboration in a virtual environment.
![](https://framerusercontent.com/images/N1PvvpXPIbDiFduOKclvnQ74Pmg.png)
![](https://framerusercontent.com/images/N1PvvpXPIbDiFduOKclvnQ74Pmg.png)
![](https://framerusercontent.com/images/r5ZNtgjhhpA3LwEDlicfGK5LmE.png)
![](https://framerusercontent.com/images/Jr34fb5ooYINRSu9Jm4RnP0cEtk.png)
![](https://framerusercontent.com/images/aFihXKw9pJKm2yyMw3IFtXT9qM.png)
![Whiteboard Showcase Image](https://framerusercontent.com/images/OqCWkc0PDy0WyVRv8cwtLPsK0.png)
![Whiteboard Showcase Image](https://framerusercontent.com/images/VBtbQtLWJXpj5ePE8uFfvm3HWg.png)
Multiplayer Beta
In the multiplayer beta version of Whiteboard, we successfully implemented a virtual environment where two users could collaborate in real-time, manipulating media and sharing ideas as if they were in the same physical space. This prototype demonstrated the potential of VR for enhancing collaborative efforts across distances, with participants interacting through a mix of hand tracking and controllers. However, the test also made it evident that the hardware technology of the time was not yet adequate for widespread commercial deployment. Issues like limited processing power, connectivity, and user comfort revealed that VR technology still needed significant advancements before becoming a viable platform for startup ventures in the enterprise space.
Multiplayer Beta
In the multiplayer beta version of Whiteboard, we successfully implemented a virtual environment where two users could collaborate in real-time, manipulating media and sharing ideas as if they were in the same physical space. This prototype demonstrated the potential of VR for enhancing collaborative efforts across distances, with participants interacting through a mix of hand tracking and controllers. However, the test also made it evident that the hardware technology of the time was not yet adequate for widespread commercial deployment. Issues like limited processing power, connectivity, and user comfort revealed that VR technology still needed significant advancements before becoming a viable platform for startup ventures in the enterprise space.
Multiplayer Beta
In the multiplayer beta version of Whiteboard, we successfully implemented a virtual environment where two users could collaborate in real-time, manipulating media and sharing ideas as if they were in the same physical space. This prototype demonstrated the potential of VR for enhancing collaborative efforts across distances, with participants interacting through a mix of hand tracking and controllers. However, the test also made it evident that the hardware technology of the time was not yet adequate for widespread commercial deployment. Issues like limited processing power, connectivity, and user comfort revealed that VR technology still needed significant advancements before becoming a viable platform for startup ventures in the enterprise space.
![](https://framerusercontent.com/images/FEAa5NamIZn1ETB4YgRVLmkSWw.png)
Cameo
Co-Founder
Acquired by
![](https://framerusercontent.com/images/A3dSKoW9WmamhNbetDXwx0yPM0.png)
Sep 2010 - March 2014
Mobile video creation platform and community. Inspired by the cinematic feel of strolling through New York City. Apple Editor’s Pick and Best Apps of 2013.
![](https://framerusercontent.com/images/FEAa5NamIZn1ETB4YgRVLmkSWw.png)
Cameo
Co-Founder
Sep 2010 - March 2014
![Cameo Showcase Image](https://framerusercontent.com/images/KTPzVinSjJrlk5NW5uPBEq2XdMg.png)
![Cameo Showcase Image](https://framerusercontent.com/images/MIHUlGQ27L2uPHmu11651iBy5yo.png)
A Movie Studio in your Pocket
Cameo revolutionized mobile video editing with its cloud-based rendering technology, enabling users to produce high-quality HD videos effortlessly. This platform allowed individuals to collaborate on video projects with friends, capturing moments together no matter where they were. The social features of Cameo extended beyond creation, as it enabled users to follow friends and share their videos within a vibrant network. These elements combined to make Cameo a powerful tool that turned everyday videos into shared cinematic experiences.
A Movie Studio in your Pocket
Cameo revolutionized mobile video editing with its cloud-based rendering technology, enabling users to produce high-quality HD videos effortlessly. This platform allowed individuals to collaborate on video projects with friends, capturing moments together no matter where they were. The social features of Cameo extended beyond creation, as it enabled users to follow friends and share their videos within a vibrant network. These elements combined to make Cameo a powerful tool that turned everyday videos into shared cinematic experiences.
A Movie Studio in your Pocket
Cameo revolutionized mobile video editing with its cloud-based rendering technology, enabling users to produce high-quality HD videos effortlessly. This platform allowed individuals to collaborate on video projects with friends, capturing moments together no matter where they were. The social features of Cameo extended beyond creation, as it enabled users to follow friends and share their videos within a vibrant network. These elements combined to make Cameo a powerful tool that turned everyday videos into shared cinematic experiences.
![Cameo Showcase Image](https://framerusercontent.com/images/QVtUy623J89sBpgH6vNGsyLsAU.png)
How Cameo works.
How Cameo works.
How Cameo works.
Cameo demo walk through featuring the team.
Cameo demo walk through featuring the team.
Cameo demo walk through featuring the team.
![Cameo Showcase Image](https://framerusercontent.com/images/z4rG719LzVps3JIisFZV28Gzt9s.png)
Cameo was an Editor’s Choice and named ‘Best of’ 2013 by Apple
Being named Apple's Editor's Choice and one of the Best Apps of the Year was a significant milestone for Cameo, underscoring its excellence and innovation in video editing. This prestigious recognition greatly enhanced Cameo's visibility, leading to a surge in downloads and increased credibility among users worldwide. Such an accolade from Apple marked a definitive moment of success, setting Cameo apart as a leader in the app marketplace.
Cameo was an Editor’s Choice and named ‘Best of’ 2013 by Apple
Being named Apple's Editor's Choice and one of the Best Apps of the Year was a significant milestone for Cameo, underscoring its excellence and innovation in video editing. This prestigious recognition greatly enhanced Cameo's visibility, leading to a surge in downloads and increased credibility among users worldwide. Such an accolade from Apple marked a definitive moment of success, setting Cameo apart as a leader in the app marketplace.
Cameo was an Editor’s Choice and named ‘Best of’ 2013 by Apple
Being named Apple's Editor's Choice and one of the Best Apps of the Year was a significant milestone for Cameo, underscoring its excellence and innovation in video editing. This prestigious recognition greatly enhanced Cameo's visibility, leading to a surge in downloads and increased credibility among users worldwide. Such an accolade from Apple marked a definitive moment of success, setting Cameo apart as a leader in the app marketplace.
![Cameo Showcase Image](https://framerusercontent.com/images/emifs9LUoqZeYcNWaUXdKxtD0.png)
The Year of Video
I collaborated with two remarkable designers on the Cameo team, Pat White and Mitchell Hart, who brought a versatile skill set ranging from UI/UX design to motion graphics, as well as directing and shooting. They directed and produced 'The Year of Video,' a showcase highlighting the exceptional content from our community, which I find both powerful and inspiring.
The Year of Video
I collaborated with two remarkable designers on the Cameo team, Pat White and Mitchell Hart, who brought a versatile skill set ranging from UI/UX design to motion graphics, as well as directing and shooting. They directed and produced 'The Year of Video,' a showcase highlighting the exceptional content from our community, which I find both powerful and inspiring.
The Year of Video
I collaborated with two remarkable designers on the Cameo team, Pat White and Mitchell Hart, who brought a versatile skill set ranging from UI/UX design to motion graphics, as well as directing and shooting. They directed and produced 'The Year of Video,' a showcase highlighting the exceptional content from our community, which I find both powerful and inspiring.
Cinematic Themes
With Cameo, we revolutionized mobile video editing by creating cutting-edge themes that transformed user-generated content into cinematic experiences. These themes featured advanced elements such as motion intros and outros, sophisticated color grading, and stylish text options. Unique to our approach was the use of cloud-based rendering, which, at the time, set Cameo apart by allowing complex video processing that mobile devices alone couldn’t handle. Additionally, each theme concluded with a distinct motion graphic Cameo, adding a personalized touch that varied with each theme.
Cinematic Themes
With Cameo, we revolutionized mobile video editing by creating cutting-edge themes that transformed user-generated content into cinematic experiences. These themes featured advanced elements such as motion intros and outros, sophisticated color grading, and stylish text options. Unique to our approach was the use of cloud-based rendering, which, at the time, set Cameo apart by allowing complex video processing that mobile devices alone couldn’t handle. Additionally, each theme concluded with a distinct motion graphic Cameo, adding a personalized touch that varied with each theme.
Cinematic Themes
With Cameo, we revolutionized mobile video editing by creating cutting-edge themes that transformed user-generated content into cinematic experiences. These themes featured advanced elements such as motion intros and outros, sophisticated color grading, and stylish text options. Unique to our approach was the use of cloud-based rendering, which, at the time, set Cameo apart by allowing complex video processing that mobile devices alone couldn’t handle. Additionally, each theme concluded with a distinct motion graphic Cameo, adding a personalized touch that varied with each theme.
![Cameo Showcase Image](https://framerusercontent.com/images/1Kid69kiqmBCl5qaLLTPUIBrV7I.png)
Miley Cyrus and her band shared their behind the scene adventures with Cameo.
Miley Cyrus and her band shared their behind the scene adventures with Cameo.
Miley Cyrus and her band shared their behind the scene adventures with Cameo.
Tony Hawk enthusiastically shares Cameo as his favorite new app during an interview with Kevin Rose at Web Summit.
Tony Hawk enthusiastically shares Cameo as his favorite new app during an interview with Kevin Rose at Web Summit.
Tony Hawk enthusiastically shares Cameo as his favorite new app during an interview with Kevin Rose at Web Summit.
![Cameo Showcase Image](https://framerusercontent.com/images/4C23WkOOlZ7MKMJiLPAuqKIHiA.png)
The Cameo Founders
Celebrating over half a million downloads in our first week.
The Cameo Founders
Celebrating over half a million downloads in our first week.
The Cameo Founders
Celebrating over half a million downloads in our first week.
![Cameo Showcase Image](https://framerusercontent.com/images/CbWaOO28UbaPRG4WGNq2Ibf4.png)
Vimeo Acquisition
We always believed Vimeo was the ideal home for Cameo, given our shared DNA in video innovation, product design, and filmmaker support. When Vimeo acquired us, our entire team transitioned over, and I took on the role of Vice President, overseeing Cameo and mobile video creation. Under Vimeo, Cameo became the default mobile video editor, continuing to shape the landscape of video content creation.
Vimeo Acquisition
We always believed Vimeo was the ideal home for Cameo, given our shared DNA in video innovation, product design, and filmmaker support. When Vimeo acquired us, our entire team transitioned over, and I took on the role of Vice President, overseeing Cameo and mobile video creation. Under Vimeo, Cameo became the default mobile video editor, continuing to shape the landscape of video content creation.
Vimeo Acquisition
We always believed Vimeo was the ideal home for Cameo, given our shared DNA in video innovation, product design, and filmmaker support. When Vimeo acquired us, our entire team transitioned over, and I took on the role of Vice President, overseeing Cameo and mobile video creation. Under Vimeo, Cameo became the default mobile video editor, continuing to shape the landscape of video content creation.
![Cameo Showcase Image](https://framerusercontent.com/images/vJEX8oMXuLbPOoqVlMWdRAzik.png)
![](https://framerusercontent.com/images/Dl5IaObNs0VpoRblP2A3FY2hw.png)
Fast Society
Co-Founder
Jun 2009 - Aug 2010
Fast Society let anyone create private, temporary teams with friends around fun events. In a team, participants can group text, create conference calls and share their locations.
![](https://framerusercontent.com/images/Dl5IaObNs0VpoRblP2A3FY2hw.png)
Fast Society
Co-Founder
Jun 2009 - Aug 2010
![Fast Society Showcase Image](https://framerusercontent.com/images/99Bf9bbOO1umjQpBiV3XpgBQto.png)
Text + Talk + Find
Fast Society was a communication app designed to make it easier for groups to stay connected, especially during events or outings. It combined group text messaging with one-touch conference calling, catering to users looking for a more straightforward way to coordinate with friends on-the-go. The service worked on virtually any mobile phone and was praised for simplifying group communication.
Text + Talk + Find
Fast Society was a communication app designed to make it easier for groups to stay connected, especially during events or outings. It combined group text messaging with one-touch conference calling, catering to users looking for a more straightforward way to coordinate with friends on-the-go. The service worked on virtually any mobile phone and was praised for simplifying group communication.
Text + Talk + Find
Fast Society was a communication app designed to make it easier for groups to stay connected, especially during events or outings. It combined group text messaging with one-touch conference calling, catering to users looking for a more straightforward way to coordinate with friends on-the-go. The service worked on virtually any mobile phone and was praised for simplifying group communication.
SXSW House Party
During SXSW 2012, unofficially the year of group texting, we threw a massive "House Party" that quickly became an annual highlight. Amid a fierce competition with other apps, we aimed to sign up the most users, host the biggest events, and cover Austin in our promotional stickers.
SXSW House Party
During SXSW 2012, unofficially the year of group texting, we threw a massive "House Party" that quickly became an annual highlight. Amid a fierce competition with other apps, we aimed to sign up the most users, host the biggest events, and cover Austin in our promotional stickers.
SXSW House Party
During SXSW 2012, unofficially the year of group texting, we threw a massive "House Party" that quickly became an annual highlight. Amid a fierce competition with other apps, we aimed to sign up the most users, host the biggest events, and cover Austin in our promotional stickers.
![Fast Society Showcase Image](https://framerusercontent.com/images/u5onaXgfB2lNeFMU8SLKks2nQU.png)
![Fast Society Showcase Image](https://framerusercontent.com/images/xJM0jqujEEq6kMyC71QuveiH4Gs.png)
![](https://framerusercontent.com/images/mJXid2JPh21qfh8mLVpEeqreevg.png)
Edopter
Co-Founder
May 2007 - Nov 2009
Edopter harnessed user insights and global buzz to discover emerging trends a technology it named Social Trendcasting. Users engaged by creating, following, and sharing trends, observing as they went viral worldwide.
![](https://framerusercontent.com/images/mJXid2JPh21qfh8mLVpEeqreevg.png)
Edopter
Co-Founder
May 2007 - Nov 2009
![Edopter Showcase Image](https://framerusercontent.com/images/0nmqqPZOPzGmvWXixIuqSJxI4E.png)
![Edopter Showcase Image](https://framerusercontent.com/images/5rYsimvoyBj64b8xtJBDYN4mo.png)
Pop Culture Stock Market
Edopter introduced "social trendcasting," a novel blend of crowdsourcing and internet buzz to forecast upcoming trends. Users could spotlight potential or current "hot" trends, exploring and joining movements across categories like people, places, things, ideas, fashion, media, and the web. Diving into discussions, they shared images, videos, news links, and more on each category page. Our advanced algorithm tracked user demographics, behaviors, and influences to refine trend predictions.
Pop Culture Stock Market
Edopter introduced "social trendcasting," a novel blend of crowdsourcing and internet buzz to forecast upcoming trends. Users could spotlight potential or current "hot" trends, exploring and joining movements across categories like people, places, things, ideas, fashion, media, and the web. Diving into discussions, they shared images, videos, news links, and more on each category page. Our advanced algorithm tracked user demographics, behaviors, and influences to refine trend predictions.
Pop Culture Stock Market
Edopter introduced "social trendcasting," a novel blend of crowdsourcing and internet buzz to forecast upcoming trends. Users could spotlight potential or current "hot" trends, exploring and joining movements across categories like people, places, things, ideas, fashion, media, and the web. Diving into discussions, they shared images, videos, news links, and more on each category page. Our advanced algorithm tracked user demographics, behaviors, and influences to refine trend predictions.
![Edopter Showcase Image](https://framerusercontent.com/images/7NsfWTodxanKvoeQLLJiUFzN50Y.png)
![Edopter Showcase Image](https://framerusercontent.com/images/dEH5RVSeScExZAxDPaXXCJo.png)
The Showcase
The Showcase enabled brands to target Edopter's key users, known for their history of fostering product and idea growth within their key demographics. In many ways this is a very early example of the influencer strategy most brands employ today.
The Showcase
The Showcase enabled brands to target Edopter's key users, known for their history of fostering product and idea growth within their key demographics. In many ways this is a very early example of the influencer strategy most brands employ today.
The Showcase
The Showcase enabled brands to target Edopter's key users, known for their history of fostering product and idea growth within their key demographics. In many ways this is a very early example of the influencer strategy most brands employ today.
![Edopter Showcase Image](https://framerusercontent.com/images/FTsaBC3B1lzgv702clPGhzKIE.jpg)
The Suit Vers 3.0
From Esquire Magazine: “Computers may have changed some in the last fifty years, but a killer suit is still the best way to command respect in the workplace. Here, the next generation of Web Heavies mix sharp tailoring with unexpected twists, and even try to sell us on tier startups.”
The Suit Vers 3.0
From Esquire Magazine: “Computers may have changed some in the last fifty years, but a killer suit is still the best way to command respect in the workplace. Here, the next generation of Web Heavies mix sharp tailoring with unexpected twists, and even try to sell us on tier startups.”
The Suit Vers 3.0
From Esquire Magazine: “Computers may have changed some in the last fifty years, but a killer suit is still the best way to command respect in the workplace. Here, the next generation of Web Heavies mix sharp tailoring with unexpected twists, and even try to sell us on tier startups.”
Pushing Pixels
Co-founders hard at work. Twenty five years old and no idea what we were doing. The beginning of a long journey.
Pushing Pixels
Co-founders hard at work. Twenty five years old and no idea what we were doing. The beginning of a long journey.
Pushing Pixels
Co-founders hard at work. Twenty five years old and no idea what we were doing. The beginning of a long journey.
![Edopter Showcase Image](https://framerusercontent.com/images/7IEq0fyuKyGN8fWayFfTymzR8Pw.png)